It’s always an honor when an artist puts their creation in my hands and tells me they trusts me, it’s also a big responsibility to do the best I possibly can to make this creation better than how I got it. As a service provider, I always put myself in the customer’s shoes and imagine how I wish my ART to be treated.
That’s why before starting to mix, master or edit, I’m interested in understanding the goal of the piece (where is it going to be played? does the artist have a specific tone in mind?) and pay attention to the chosen references.
Mastering is the last part before releasing your creation, it's about giving your track a great chance to compete in the market both in volume and sonic quality. In the mastering process we we're dealing with how shiny, warm, stable, interesting, deep, balanced and attractive your music is going to be.
Today each platform demands different standards, for example Spotify requires a maximum integrated volume of -14LUFS, which is different than TV max int. volume of -23LUFS.One of the important jobs of any mastering engineer is to keep your music breathing and alive and not kill the dynamics for the sake of volume.
Here are some examples before and after mastering:
Mixing is the art of making all tracks belong together, giving them the ability to convey the emotional and artistic impact you had in mind when first creating your piece.
Mixing session length depends on the project being mixed, some projects include 16 channels while others can have more than 80 channels.
Projects are different but there are many elements that we pay attention to in mixing, we have to pay attention to "frequency masking", panning, instruments separation, depths, weight, fullness of the sound, how the tracks interact with each other and much more.Over the years, different genres have influenced how we mix, they help us build a strategy to achieve maximum sonic qualities that fit this specific genre / emotion / atmosphere, for example you can compare the bass portion of Gangsta Rap, EDM, Rock and Country, you will notice big differences in how each genre treats the sound.
Here are some examples of my mixes:
Cutting unwanted noises, smoothing rough parts, tuning, shaping, tonal fixes and much more.
Vocal editing example -
the vocal was recorded in a bedroom studio with no acoustics